/* ========================================
   LOADER & ENTRY ANIMATION
   ======================================== */
#loader {
    position: fixed;
    top: 0;
    left: 0;
    width: 100vw;
    height: 100vh;
    z-index: 100000;
    background-color: var(--bg-primary);
    /* Matches body bg */
    display: flex;
    justify-content: center;
    align-items: center;
    overflow: hidden;
    pointer-events: none;
    /* Allows scrolling if it gets stuck, but we'll lock body */
    transition: opacity 0.5s ease-out;
}

body.loading {
    overflow: hidden;
}

/* Initial "Broken" State for Hero Content */
.hero-title .char {
    display: inline-block;
    opacity: 0;
    filter: blur(20px);
    transform: translate3d(var(--x), var(--y), var(--z)) rotate(var(--r));
    transition: transform 1.5s cubic-bezier(0.19, 1, 0.22, 1),
        opacity 1s ease,
        filter 1.5s ease;
}

.hero-title.assembled .char {
    opacity: 1;
    filter: blur(0);
    transform: translate3d(0, 0, 0) rotate(0);
}

.hero-subtitle {
    transition: all 1s ease;
}

.hero-subtitle.loading-state {
    opacity: 0;
    letter-spacing: 2rem;
    filter: blur(10px);
}